

- #Road rash 3do emu registration
- #Road rash 3do emu code
- #Road rash 3do emu series
- #Road rash 3do emu free
#Road rash 3do emu series
It's laughably bad, and inexplicably so considering how Papyrus' NASCAR Racing series looked at that time. The graphics, by 1996 standards, is dismal. Let's get the bad stuff out of the way first. Not that it's a bad thing at all - even die-hard racing fans will have a blast driving up the wrong lane, slamming into passing cars, and beating cops around with an iron bar. While the game may sound like a 'realistic' motorcycle racing game ( Motocross comes to mind) - especially with Papyrus' name behind it, it is actually an arcade-style game that pays little attention to real-world physics. Until such a thing is out there we just don't know.Road Rash is one of the rare gems that play much better than it looks.Īlthough very dated when released, the game's simple charm attracted a small but loyal following. I doubt you'd have a hard time finding someone to port it.
#Road rash 3do emu code
If there's really a super optimized for ARM version in the source code that really will be released then that's great. But I'd be more concerned about the math chips and the graphics chips.Īll I'm really going on here is that the FreeDO WE know to exist is not nearly fast enough to run well on the Wiz. If sticking with an interpreter then it'll use a large chunk of CPU since ARM takes a lot to interpret.

I know the FreeDO team has claimed to accomplish it already on GP2X but since nothing was released I'm skeptical that anything was done beyond just ideas. It's not that it can't be done, it's just that it's a certain amount of work. Wiz may be ARM as well but they're not exactly compatible for a number of reasons and the code has to be translated for this. Developers, interested to obtain write access to svn, will be asked to contact me via email/pm/icq.Ĭlick to expand.I don't know about that assertion, you might see 12MHz 68k and think that's similar to 12MHz ARM but the latter is much faster.

#Road rash 3do emu registration
I personally going to maintain hosting and domain registration for next 3 years, any donations are welcomed to keep the site up past that point (hosting is $10 month)Įditors, bloggers and developers are welcome to register with our joomla all registrations will be personally validated to insure spam-free environment. However all verilog and testbench sources are available on SVNĪs it was said before - this is our last contribution to the 3DO community, everything else will be done by the community itself from that point on. * FPGA3DO is not being developed anymore - instead a port to is nearly completed.

* 3DO to IDE adapter - with sources, schematics, layout and gerbers - LPC2168 based * Hosted Open SDK for opera - it's raw and buggy but will let you create some useful games/demos it's based on Eclipse, GCC and SDL * New, web-site with all info available on the console's design here is short preview of what's coming on May 1st: As of today we're announcing countdown for new website and new features.
#Road rash 3do emu free
OpenSource and countdown announcement.įinally, after all this time, we were able to find some free time and put together few updates for you. I have found the post do to there site i just cant link the http here it is : * Double-speed (depending on manufacturer) 300 kB/s data transfer CD-ROM drive with 32 kB RAM buffer * Custom 20-bit Digital Signal Processor (DSP) - 20 bit accumulator with 16bit parameter registers for extended precision * Two accelerated video co-processors capable of producing 9-16 million pixels per second (36-64 megapix/s interpolated), distorted, scaled, rotated and texture mapped. * Interpolated 640x480 resolution output to screen, upsampled from 320x240 or 320x480 internal resolution with either 16 bit palettized color (from 24 bits) or 24 bit truecolor. * 32-bit 12.5 MHz RISC CPU (ARM60) made by Advanced RISC Machines So far this is what ive digged up on the 3DO's hardware via wikipedia. Hey dev's lets not forget that FreeDO will go opensource in 2 days, the souce code will be release to those willing to code.
